PCIII Maps and building from Cali-Map - Honda Motorcycles - FireBlades.org
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post #1 of 5 Old 06-16-2003, 12:38 PM Thread Starter
 
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Re: PCIII Maps and building from Cali-Map

I am expecting my PCIII today and was wondering about this Zero map that I have downloaded from the DJ site. What exactly is that suppossed to do? My guess is for the dyno setup.

Part II: I am sure this will be clear as mud but... since no one seems to have a map for the D&D on a stock 929 I was wondering if anyone has ever built a map by comparing a Cali and Non-Cali map and then applying the differences across the mapping. For example, the Cali bike setup might have an offset of 4 across the RPM map when compared to a non-Cali bike. So if one were to apply the same offset to a non-Cali bike the same hardware, do you think it would work. Basically, I am looking to find a general offset number to apply to the map by comparisons between several identical hardware setups.

There most likely will be an average offset for each RPM range but has anyone done anything like this?

Since it is only a slip on some say that most of the other slip on maps would work fine.

What if I just ran the Cali map on my bike?

I plan on taking a trip to the local dyno center as soon as the funds build back up but I wanted to get some of the other goodies out of the way first.

Another option might be leaving the PCIII off until I get the funds for the dyno center but I don't want to run the the bike too lean or too rich by the addition of the slip on thus the PCIII purchase. What to do, what to do.....

Thanks!

Can you say 6 in a ROW!!!!
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post #2 of 5 Old 06-16-2003, 4:13 PM
 
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Re: PCIII Maps and building from Cali-Map

First of all, don't worry about the bike running too lean or rich because of the slip on. I raced a full season after going to a full system without a PC111 (because they didn't exist at the time) without any problems other than notchy throttle response on the bottom end. Modifying maps without any real way to test them (via dyno) can be extremely frustrating, as there are just so many variables. I believe the California map should work just fine until you can get your bike to the dyno for a custom map. This is probably overkill anyway, as slip ons have minimal impact on anything but the SPL.
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post #3 of 5 Old 06-16-2003, 5:52 PM Thread Starter
 
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Re: PCIII Maps and building from Cali-Map

Thanks Abtec,
Now another question. Are the LED's supposed to go all the way to the top when you test the throttle at key on? Mine go most of the way up but stop short of lighting the top 3 LEDs.

Can you say 6 in a ROW!!!!
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post #4 of 5 Old 02-12-2004, 11:59 PM
 
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Re: PCIII Maps and building from Cali-Map

Quote:
Originally Posted by Mavic
<font color='#000000'>Thanks Abtec,
Now another question. Are the LED's supposed to go all the way to the top when you test the throttle at key on? Mine go most of the way up but stop short of lighting the top 3 LEDs.</font>
I thought I had a defective PC2 on my blackbird and called dynojet, I was told the lights worked properly.
I did not believe them so I sent the unit in and received a new unit, did the same thing.
Call and find out

Last edited by Paul Armstrong; 02-13-2004 at 12:00 AM.
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post #5 of 5 Old 02-13-2004, 10:54 AM
 
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Re: PCIII Maps and building from Cali-Map

3 leds not lighting up is the norm.
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